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The premise is pretty simple, you wake up in your quarters aboard the Enter - prise only to find that you are alone on the ship and the destruct sequence has been initiated. You must travel through the rooms ON and OFF the ship (use transporter-hint) collecting different color objects.
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You could play in practice mode, an exhibition suit, or participate in a match. You may lay out a complete five-year profession for yourself by deciding on what you would really like to do each month of every year. Players preserve to decrease and swing their knees in anticipation of their opponent's serve, just like their actual-lifestyle opposite numbers.
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The object of the game is to get 4 of the same color pieces in a row, either horizontally, vertically, or diagonally.
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You'll start by choosing from four torturous courses. Brave the rugged Baja. Belt through the sweltering Death Valley. Go "bogging" in the mudflats of Georgia. Or take on the treachery of Michigan in the winter.
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In this introductory level adventure, the player must search for a fellow scientist, who is currently missing after experimenting with a time traveling device. You must travel back in time in search of this man, who has been accused of the murder of a colleague.
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Something frightening has been happening on Elm Street lately. Each waking day heralds the discovery of another neighborhood teen that has passed away in the dark stillness of the night.
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In selected versions you can play as Bill's or Ian's team with the options of a one or two-player game. You can pit your wits against your family, your friends, or, if you're on your own, against your computer - and you don't have to wait for the show to appear on TV.
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At the start of the game you have an appointment with Dale in the centre of Shade, at the Centaurians Bar... After the credits you find yourself inside the mother ship patrolling above the planet. You can choose to have a guided tour which will take you to the treasures of the documentation service.
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The educational game teaches mathematics, English, reading, writing, and typing to kids. Also, it increasing their logical thinking.
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You will have the opportunity to manage the mythical eingines of the World War II. You will have to lead hundreds of tanks, aircraft an vessels to the final victory against fierce enemies.
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The old (good-proven) idea is to fly in caves and shoot other players. You can play in team mode or pure deathmatch. Choose from a multitude of diverse weapons and use them to spread destruction and claim glory.
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Is an educational game for children between the ages of two to six years old. The game features 38 colorful full screen graphic pictures, action, and lots of nursery rhyme songs.
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As Frank Gifford calls the action, you play the game in the trenches with the roar of the crowd all around you. You're the quarterback, a field marshall directing his troops. You call out the signals, the center snaps the ball and all hell breaks loose.
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King Abmis the Lion has to rescue his potatoes from the clutches of a sly Fox. He travels to the island on his turtle and finds most of the inhabitants to be inexplicably hostile. As Abmis you must pick up items like weapons, food and keys, and use them in several ways.
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The games are all 5-ball amusement and the top five scores are recorded. It is possible to re-set the high scores, but they will default to the preset scores.
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