Name
Categories
Popularity
Votes
Country-of-Fools
Strategy   
1
The game involves solving puzzles, collecting and using items, and interactions with characters and objects leading to several humorous moments.
This game contains the dice game Yacht and Dominoes.
Creation
Adventure,Strategy   
1
The player is entrusted with underwater patrol duty and gets to drive a submarine deep in the sea and watch dolphins and other sea creatures from a close range. The goal is to do a visual survey of the terraforming progress and report any irregularities to the authorities.
Creative-Contraptions
Logic,Strategy   
1
There are many levels in the game with each level comprising of one or two puzzles. There are three modes available, each with different levels of difficulty.
Crime-Fighter
Action,Strategy   
1
Aim of the game is to reach the highest rank, "Boss of the underworld". If you play the game with several players, the player wins who reaches this rank first.
Cross-of-insanity
Logic,Strategy   
1
Rotate the squares until all the squares of each color are in order. There must not be any squares separating another color group. In order to win, position all the squares as shown in the sample. The squares colors may be interchanged.
Crush-Deluxe
Action,Strategy   
1
The game is where you could become the Coach of a rugby team with the players from far future. The players will be from different galaxies and each species has their own unique powers.
Crux
Logic,Strategy   
1
Crux is a colorful puzzle/game in which players try to achieve high score by placing multicolored cross-shaped pieces (cruxes) on a grid so that only crux-arms of the same color are touching.
Custer-s-Last-Command
Strategy   
1
The game is based on the infamous Battle of the Little Bighorn fought in 1876 between the 7th cavalry regiment of the United States Army and the combined forces of a few native American clans. The battle ended with a massive victory for the Native Americans over the US Army.
Deadline
Strategy   
1
Strategy and tactics game. It is based on an anti-terrorism storyline and uses strategy and real-time action plans to create the most interesting game play.
Can you change the course of history and defeat Rommel sooner than Montgomery did at El Alamein?
Die-Siedler-von-Catan
Strategy   
1
To win, you must have 10 Victory Points at the end of your turn.
Digital-Downs
Simulation,Strategy   
1
Like an actual race track, the game offers different types of bets with varying levels of risk and reward, allowing bettors to choose their strategy. The player gets to bet if the horse will win the first, second, or third places.
Digital-Warriors
Simulation,Strategy   
1
The main objective is to program the tank to succeed in various trials by navigating through obstacles and engaging enemies. To achieve the goal, the player must develop a program that dictates the tank's actions, such as movement patterns, shooting, mining, and radar usage.
DIMENSIONIC
Strategy   
1
The player will find themself confined in the zeroth dimension and must break free by traversing through the three dimensions till they reach the fourth. The task is to generate enough entropy fuel by setting up a network of factories at every dimension to use the trans-dimensional portal and move to the next portal.