Name
Categories
Popularity
Votes
The-Battle-on-the-Black-Sea
Action,Strategy   
1
It’s a turn-based board game that employs naval warfighting strategy. Every player gets a turn to make a move and whoever is the last ship standing wins.
The-Civil-War
Simulation,Strategy   
1
Civil War is a sophisticated program that simulates the American Civil War from its start in April 1861 until the presidential election on 8th November 1864, when President Lincoln was re-elected. If you have sufficient strategic and organizational skills then you may be able to force the opposition to surrender prior to the latter date.
The-Crystal-Maze
Strategy   
1
For those of you who have not seen the TV show, and as a reminder to those who have, you start your journey through the Crystal Maze by entering one of the zones; either you can choose where you start or you can let the computer choose for you.
The-Grape-Vine
Logic,Strategy   
1
The objective of "The Grape Vine" is to reveal the hidden Bible phrases letter by letter. Very similar in play to "Wheel Of Fortune" and "Hangman".
The-Incredible-Machine-2
Strategy   
1
The TIM series is based on the concept of a 'Rube Goldberg device' which is a machine designed to perform a simple task in a complex way. The TIM series requires the player to arrange a collection of simple objects in a complex manner to perform mundane tasks. These tasks can vary from putting a ball into a box to turning on a fan.
The-Koshan-Conspiracy
Adventure,Strategy   
1
The Bureau of Astral Troubleshooters, of which you are an agent, has been hired to release the stronghold the Koshaus have over the Echiatone 21 supply. One agent has already failed, will you be able to stop them in time?.
The-Puzzle-Pits
Strategy   
1
The game is set in a series of levels called Pits. You must solve one level before you can move on to the next. A level is solved when you push things to the correct place or stand in the correct place.
The-Quest-of-Kwirk-s-Castle
Logic,Strategy   
1
To play the game, the player needs to help the main protagonist Kirk to navigate a series of mazes by moving around and arranging crates. The crates could either be a hindrance on some levels, while in certain others could be an important tool for navigation.
The-Return-of-Medusa
Strategy   
1
To defeat Medusa in this modern world full of surprises, Prince Cirion must find thirteen keys that lead to a dark crystal Dohor and destroy it. The keys are hidden in dungeons below the ground level. Prince Cirion must crawl through the Dungeons and retrieve the keys.
The-Second-World
Strategy   
1
To play the game, the player must make economic policies for maximizing profits and ensuring the betterment of the nation. Each round is considered to last a period of three months during which the player needs to take important economic or military decisions.
The game has been designed to resemble a game of Chess, with each piece replaced by a character from Star wars. All the important characters from Star Wars are represented in this game, like Luke Skywalker as King, Princess Leia as Queen, C-3PO, Chewbacca, Darth Vader, Yoda, and R2-D2 in other important roles.
Tom-Clancy-s-The-Cardinal-of-the-Kremlin
Simulation,Strategy   
1
You must manipulate a myriad of international forces, develop and test your laser systems and anticipate the Soviet's next moves. The fate of America's laser anti-missile project, code name: Tea Clipper, is in your hands.
Tommy-s-Airshark
Action,Strategy   
1
You are the pilot of the super helicopter airshark flying over enemy territory. The enemy force consists of tanks with surface to air missiles.
Tommy-s-Ant-Farm
Action,Strategy   
1
You are the black ant trying to penetrate the antfarm and steal the eggs of the white ants which populate it. To move, use the arrow keys. When you have stolen an egg, you then have to take it back up and out of the antfarm to 'score an egg', 100 points.
Tommy-s-Backgammon
Action,Strategy   
1
Black's goal is to move its pieces counterclockwise around the board to squares 1-6; then move them all off the board. White moves its pieces clockwise around the board to squares 19-24, then off the board.