Battlesport
Developed by:
The 3DO Company
The company was founded as SMSG, Inc. (San Mateo Software Games) in 1991 by Trip Hawkins and it was headquartered in Redwood City, California. Initially, the SMSG focused on video games consoles and launched the 3DO in October 1993. The console itself was created by different partners and licensees, while 3DO received royalties on each console sold and on each game manufactured. They also offered a lower royalty rate than direct competitors Nintendo and SEGA. The console did not succeed, with a high introduction price and dubious game quality. The final nail in the coffin was when Sony entered the market with the PlayStation in 1995. The 3DO Company sold the design for its next-generation console to Matsushita in 1996 and changed business to a games development and publishing.
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No Multiplayer
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Description
We're bringing home America's greatest professional deathsport so everyone
can get a taste of the action. All the arenas. All the stats. All the
realism of major league annihilation. Feel the 500mph hit of full-contact
sport. Go for a career high in kills. Taste titanium exhaust. Get inducted
into the Hall of Flames...Your hovertank is waiting.
To lock in Menu Choices, press the A or START Button.
When you hit Instant Action, the game uses the preferences that you set in
Instant Action Setup and takes you immediately to the game. This mode is the
fastest way to get straight into BattleSport. Once you've set your preferences,
the game goes automatically to the arena, although you can set up Instant
Action mode to let you sign-in {enter your name] before entering the arena.
Instant Action Setup, with three 3 minute periods, also allows you to choose
one or two player mode, which arena to play in {random or 1-50], which opponent
to play against {in one player mode], and what tank you want to use. If you set
Instant Action for two players, it also allows you to choose both players tanks.
Your Instant Action Setup settings will automatically be saved to either the
internal or external memory.
1 Player Exhibition Mode
2 Player Exhibition Mode
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