CHAMP Galagon
Developed by:
ChamProgramming Corporation
CHAMProgramming was a small US company founded in 1992 by John W. Champeau, who also did most of the programming. In 1996 John was approached by Dan Van Buskirk to work together as partners on the first release of Champ Kong. Dan Van Buskirk brought improved graphics and collaboration on the creation of the CHAMP Mode. The team worked well together and the games were an immediate hit with Coin-op fans everywhere.
Multiplayer:
No Multiplayer
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Description
The object of CHAMP Galagon is to defend Earth from the Galagon Empire. The Galagons attack in waves,
firing missiles down on your ship. You must avoid colliding into the missiles and enemy ships.
At certain points of the game, the Galagon Leaders will emit a tractor beam to capture your ship.
If your ship gets captured, shoot the Galagon Leader during an attack to get double-fire power.
Be careful - don't let your last ship get captured.
During some waves, the Galagon Empire will have a 'challenge stage' to test your shooting ability with
some of it's unarmed drone ships. If you can manage to hit all of them, you will receive a 10000 point bonus.
The game ends when all your ships have been destroyed or your last ship gets captured.
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