CHAMP Ms. Pac-em
Developed by:
ChamProgramming Corporation
CHAMProgramming was a small US company founded in 1992 by John W. Champeau, who also did most of the programming. In 1996 John was approached by Dan Van Buskirk to work together as partners on the first release of Champ Kong. Dan Van Buskirk brought improved graphics and collaboration on the creation of the CHAMP Mode. The team worked well together and the games were an immediate hit with Coin-op fans everywhere.
Multiplayer:
No Multiplayer
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Description
The object of CHAMP Ms. Pac-em is to eat as many dots, fruits, and pretzels
you can while avoiding the four goblins. With each maze you clear, the
goblins become faster and more difficult to avoid. In the corners of the
mazes are power pills. If Ms. Pac-em eats one, the goblins will turn
blue for a few seconds, at which time she can eat them! Be careful, though,
because once the goblins flash back to normal they'll be after her again.
After certain levels, an intermission screen will be shown which tells
the story about Ms. Pac-em and Pac-em.
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