Descent to Undermountain
Developed by:
Interplay
The company was founded by Brian Fargo in 1983. Stationed in Southern California, the company created marvelous titles like Fallout or Baldur's Gate. Even over the former success, the company eventually went bankrupt in 2004 and sold most of their intellectual property to other companies like Bethesda.
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Description
You are a novice adventurer fallen upon hard times. With little but your
fighting skills to carry you through the Realms, you have chanced upon a
rumor that Khelben Blackstaff, the high mage of Waterdeep, is seeking ablebodied
adventurers to undertake a task for him…and will pay well for their
services. With no other opportunities before you, you have chosen to travel to
the city of Waterdeep and answer Khelben’s summons.
You have a suspicion that Khelben’s call concerns Undermountain, the great
dungeon located beneath the streets of Waterdeep. Constructed by the mad
wizard Halaster over a millennia ago as a sanctuary, (and a sadistic playground
of sorts) its depths have always been a source of unease for the citizens of
Waterdeep. No one can say for sure if Halaster still lives in the labyrinth
dungeon, but many brave souls have entered Undermountain searching for
what remains of the mad wizard’s fortunes and magic. The end result is that
Undermountain has become one of the largest graveyards in the Realms for all
who are obsessed with adventure, wealth, or power.
You intend to seek out Blackstaff’s tower and make yourself known to the
wizard when you enter the city. Hopefully, the task (and the payment it
carries) will still be available when you arrive.
If his summons concerns Undermountain, then the risk will be great...
but so too, shall the reward.
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