Destroyer
Developed by:
Epyx, Inc.
Automated Simulations was co-founded by Jon Freeman and Jim Conelley. The company was more of a strategy game developer and publisher at the time, going by the Company motto "Computer Games Thinkers Play." Most of their products were developed for Computers, most importantly the Apple II computer. In 1981, the company was much larger and "office politics" drove Jon Freeman out of the company, and he left to found Free Fall Associates with his wife, Anne Westfall. It was at this time that Jim Conelley also left and started his own company, The Conelley Group which was more of a game developing company, and they let Epyx publish the games they developed.
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Description
SUBHUNTER - Use Sonar, Depth Charges, Navigation
You're to seek and destroy an enemy submarine that has been sighted in
your patrol area. Use your sonar to track the enemy submarine while maneuvering
toward it. When your ship is above the submarine, attack with depth charges.
Don't let this one get away.
SCREEN - Use Radar, Anit-Aircraft Guns, Navigation
Your task force has been positioned south of you. To the north are a
large number of enemy aircraft heading toward your carriers. you must protect
them at any cost. Your radar will give you warning of the airplanes before they
are on you, so you can ready the Anti-Aircraft guns in time to defend yourself.
SCOUT - Use Sonar, Radar, Weapons Systems (dependent on enemy encounter)
An important convoy must cross a treacherous strait. You are to scout
the intended route for enemy patrols. You will be notified as you reach each
checkpoint. Maintain radio silence until you return to base to make your
report. Avoid combat to keep the enemy guessing as to your intentions.
BOMBARDMENT - Use Surface Guns, Radar, Anti-Aircraft, Navigation
The Marines are landing! You must shell key parts of the island and
maneuver close to the beach to search for flashes of enemy gun emplacements.
Silence them with your main guns, avoid the return fire, and destroy any enemy
aircraft threatening the invasion beaches. A combination of good radar
operation, keen lookouts and sharp shooting will be necessary to protect the
amphibious assault.
BLOCKADE RUNNER - Use Surface Guns, Torpedoes, Radar, Sonar, Navigation
One of our small island outposts has been surrounded by enemy forces.
The garrison requires certain critical supplies in order to hold out. You are
to take your battle seasoned crew and run the blockade. All stations must
operate at full efficiency as you will be facing multiple threats fromships,
submarines, and fighters.
CONVOY ESCORT - All Systems Used
Youhave been assigned to lead a slow merchant convoy to a beleaguered
outpost, deep in enemy territory. Your assigned position is the LEFT front
sector of the convoy's advance, your sister ships are assigned to other areas.
It is your responsibility to run interference for those ships and to see the
convoy safely to the harbor on time - regardless of enemy action.
RESCUE - All Systems Used, Pilot Signals, Enemy Guns
A friendly pilot has been shot down in your area and made it to a small
chain of islands. You must rescue him soon (his signal beacon is rapidly
getting weaker) and get him back to base. As his position is behind enemy
lines, speed and stealth are very important. The pilot will signal SOS with a
mirror when he sees you approach, but beware - that flash might also be enemy
gunfire.
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