DIGGORY
copyright 1990 Jim Scarlett
SCENARIO...Diggory is a sort of mole-like creature that lives
underground on a diet of magic mushrooms and doombug eggs. She has
become trapped in the doombugs' caves and must escape. The caves are
infested with doombug eggs, which creep about looking for other eggs.
When two eggs meet, a grub is formed. When two grubs meet, a fully
grown bug is formed. The grubs will try to eat Diggory's mushroom
supply, thus preventing her escape. The bugs will try to eat Diggory!
TECHNIQUE...Diggory can only escape from a cave by eating a mushroom
and charging head-first at the gate. She must do this eight times for
each gate. In the meantime, she must eat as many eggs as she can to stop
grubs and bugs from being created. She must also keep a watch on her
air supply: if this runs out she's done for! On escaping from a cave,
she will enter a bug-infested passage, from which she can only escape by
collecting a magic key. In seemingly impossible situations in the
passages, it is often advantageous for Diggory to lure the bugs
towards herself before making a run for it.
CONTROLS...Simplicity itself - [LEFT],[RIGHT],[UP],[DOWN] cursor keys.
Quit at any time by hitting [ESC] (great if your'e playing the game
in the office!). At the start, set the speed of play with [LEFT] and
[RIGHT] keys; start game with [UP] or [DOWN]. Speed 2 is about right
for an eight-MHz 8086 machine (e.g. Amstrad 1512/1640); speed 1 should
do for a 4.77-MHz 8088/8086; slower speeds are for rich b*ggers with 80286,
80386 or even 80486 machines.
NOTE that DIGGORY.DTA must be in the same directory as the program.