GBL EDITOR DOCS: BY: JOHN A REDER
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You are the proud new owner of General Budda's Labyrinth 1, 2 and 3!
as an extra bonus you also have the gbledit.exe program this is the
editor that I have developed to create GBL level files! (levels.00x files)
The editor is user friendly and will take little time to figure out.
There are a few things that you should know: When editing rooms the editor
will try to do a few things for you;
- When moving from room to room using the u,d,l,r keys the editor will
take the adjasent walls from the previous room and add them to the
edge of the screen, this prevents you from having to keep switching
bact to the last room to see where the walls end. Warning: this will
help but beware of the corners because they touch 4 rooms and all
four must have a wall in this space if one does.
- The M key will alow you to quickly move to any room in the maze but
you must pretend that the blank screen is a map. To acctually view
the map use the view function (option V).
- changes arent saved to a room when Q is selected, to prevent you from
forgetting you will be asked if you wish to save the last screen.
The EDITOR: (option E)
to place a graphic in the yellow box press:
1 - for square wall #1
2,3,4 or 5 - for doors
6,7,8 or 9 - for keys
0 - blank space
A - orb
B - square wall #2
C - square wall #3
E - horiz wall #1
F - vert wall #1
H - horiz wall #2
I - vwall #2
J - sqwall #4
K - exit or general budda
Q - quits edit mode and M option
U - up one screen
D - down one screen
L - left one screen
R - right 1 screen
M - move to another location on the grid
S - save current screen
GRAPHICS: (option G)
to change the graphics using the gif to grf conversion:
Note: a gif must be in the same directory as the gifgraph.exe and gbledit.exe
files.
1. draw a gif using any gif editor using the pixel sizes listed below.
2. select gif to graph from the editor menu and input the name of the gif
without the GIF extension, then enter the output file name with no
extension.
3. after the gif is drawn enter the start column: enter 1
4. enter the end column: enter 49 or 39 using the list below.
5. enter the start row: enter 1
6. enter the end row: enter 49 or 39 see list below.
7. the output file will be created with the extension .GRF.
8. rename this file to the name of the graphic that you are replacing
listed below.
files: 001, 002 or 003 pixels:
-------- --- -------------------------------------------------- -------
HWALL01 00x horizontal wall #1 49x49
VWALL01 00x vertical wall #1 49x49
EXIT01 00x exit door in episode 1 and 2 - General Budda in 3 49x49
SQWALL03 00x square wall #3 49x49
TANKN 00x your tank faceing north 39x39
TANKE 00x your tank facing east 39x39
TANKS 00x your tank facing south 39x39
TANKW 00x your tank facing west 39x39
KEY01 00x key #1 49x49
KEY02 00x key #2 49x49
KEY03 00x key #3 49x49
KEY04 00x key #4 49x49
HWALL02 00x horizontal wall #2 49x49
VWALL02 00x vertical wall #2 49x49
TBOT02 00x orb 39x39
SQWALL01 00x square wall #1 (broken grey stone) 49x49
SQWALL02 00x square wall #2 49x49
DOOR_G 00x door for green key 49x49
DOOR_M 00x door for blue key 49x49
DOOR_P 00x door for purple key 49x49
DOOR_Y 00x door for yellow key 49x49
SQWALL04 00x square wall # 4 49x49
GOD Mode:
Pressing "g" will dispaly current grid location while playing the games.
Pressing "G" turns this off.