G E T 5 !
COPYRIGHT
This program is COPYRIGHTED FREEWARE.
The program code is Copyright (C) 1998 by Klaus Tadsen.
The title melody is Copyright (C) 1998 by Meike Tadsen (9 years).
All rights are reserved.
THE GAME
The aim of this game is to place 5 of your `marbles` in a row, horizontal,
vertical or diagonal.Your opponent is the computer who obviously also
tries to place 5 of his pieces in a row and win himself.
You can move around on the board with your mouse. Select any of the empty
fields and place one `marble` on it by pushing the left mouse button.
After you made your move it`s the computer`s turn, who tries to block you.
If you click on an occupied field, you will see the field where the last
move was made to!
When you do well, you receive points and will be placed in the high
scoring table. But you can earn even more points by winning not only
one match, but a series of matches. This will increase your score.
But if you loose, the series ends and you have to start over.
The alltime-highscore file will only accept one entry / player.
THE MENU
Scroll a list of players by clicking with your left mouse button on the
name or type in a new player.
Click on `sound`, to switch sound on or off.
Click on `level` to chose one of three.
Level 1 is easy (with 1 bonus move), level 3 is strong. The higher the
level, the more points you will receive. The default setting is level 2.
After you have won a game you can`t change the level until the winning
series ends!!
Click on `exit` to end the game from the menu or hit `F4` at any time
during the game.
Clicking on `high score` leads to the high scoring table.
The program will keep your favorite settings.
STRATEGY
The clue is that you have to combine your pieces so that they work
together. Let`s take an example:
O O
O X means a piece of yours, O means O
X an empty field and # is your opponent`s X
O O X O X O O one. If you could reach a situation O O X X X O O
X like this, you might put your X
O next piece right in the middle. O
O Now you have two rows of three O
pieces with open ends. The computer
can only put his piece at one open
end.
O
O
X
# X X X O
X
X
O
Now you have the chance to place your piece to the row with the two
open ends. Now it is a row of four pieces with open ends. This is
unbeatable, because if your opponent places his piece at one end, you
put yours at the other and reach `5 in a row`.
O There are lots of different X
X situations like this.Find them, X
X use them and you will be the X
# X X X O CHAMP! # X X X O
X But...you have to watch computer`s X
# moves to block situations like #
this.
CONTEST
I am running a highscore contest on my web page.
http://members.tripod.com/~Klaus_Tadsen/
I would be pleased if you submit your score ONLINE on my webpage
or via email to:
klaus.tadsen@topmail.de
There is a checksum-test in the score itself to make the contest
a little serious. This simply means some numbers are ok, others
are not...
INSTALLATION
This program is made for DOS 3.0 or later.It will also run as
a full screen DOS application under Windows 3.x, Windows 95 and 98,
but not NT !!
You should have a VGA Graphic card and a properly installed
DOS (!!) mouse driver. The program provides soundblaster support.
If the base address is not set in the 'BLASTER' variable it is assumed
to be H220.
The zip file contains the following files:
get5_xx.exe the run file
get5_xx.dat the graphics data
get5.ico an icon for installing the game under windows
readme.txt this file
file_id.diz file description for BBS systems
vendinfo.diz vendors info
get5.hsc the high score file ( will be created)
NEW VERSIONS
Lookout for new versions on the `GET 5!` homepage
http://members.tripod.com/~Klaus_Tadsen/
HISTORY
If I had known, that this little game would become such a success,
I would have made a history file from the version 1.0 :)
So, my history starts from version 4.2:
Version 4.3 19,dec,1998
Improved the visibility (blinking marble) of the `last move`.
Now supporting soundblaster soundcards on base address 220h.
Removed input of old version`s high-score files.
Version 4.3a 5,jan,1999
Now supporting `odd` soundcard addresses
You can abort start-up music by hitting `escape`
Version 4.3b 15, march, 1999
little change in level 1 scoring.
Version 4.3c 22, march, 1999
fixed bug. get 5! was crashing on platforms without soundcard.
To be continued...:)
WARRANTIES
No warranties of any type are made for this program, its manual,
and the associated graphics files regarding their functionality,
usability, or suitability for any purpose. This software is
provided on an "as is" basis. Users of this software bear the entire
risk for its use. The author will not be liable for any special,
incidental, consequential, indirect or similar damages due to loss
of data or any other reason under any circumstances. In no event
shall the author's liability for any damages ever exceed the price
paid for the license to use the software, regardless of the form of
the claim.
COMMENTS
If you can upload the game to any game related area,server,BBS...
...just do it!! THANKS
The typos are no typos....it`s my english:((
Don`t hesitate to correct me!!
Please feel free to email your comments to
klaus.tadsen@topmail.de
Have fun...