_
/ \
| \
_______ \_/ ______
/ _______| _ _ _ _ _ / ______ \
| | | | | | | | | \ / | | | | |
| | _____ | | | | | | | \_/ | | | | |
| | |___ | | | | | | | | |\___/| | | | | |
| |______| | | |_____| | | | | | | | | |______| |
\________/ \_______/ |_| |_| |_| \________/
F U L L V E R S I O N 2 . 1
Copyright(c) 1997 By
Jack in the Box
C o m p u t i n g
-* DO NOT DISTRIBUTE *-
-=-=-=-=-=-=-=-
Welcome!
-=-=-=-=-=-=-=-
Thank you for purchasing Guimo!
We from Jack in the Box Computing would like to congratulate you for
your choice.
We believe Guimo is a great entertainment product for you and your
family.
Have fun!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Contents of this Manual
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1. History of Guimo
2. Controls
3. Game Setup
4. Level Selector
5. Save/Load
6. Map
7. Kid Mode
8. Controlling the Eggy Robots
9. Hints!
10. Enemies Features
11. Guimo's Weapons
12. Statistics
13. System Requirements
14. Compatibility
15. Troubleshooting
16. Jack in the Box Computing
-=-=-=-=-=-=-=-=-=-=-=-
1. History of Guimo
-=-=-=-=-=-=-=-=-=-=-=-
In the Paithon system, a pacific group of beings forming a pacific
civilization lives in an universe parallel to our, the Beta-Universe.
Many of these beta-inhabitants are known by all the terrestrials as the
good and wicked characters from the electronic games. That's the only
way humans can have contact with these brother-beings.
However, something terrible has occurred in Bitland, parallel world of
Earth. The beta-beings seem to be deemed to extinction, bringing chaos
and blowing off the harmony between both worlds.
According to the last information supplied by the sentinels, an entity
violated the elementary laws passing through the dimensional threshold
between both universes, bringing a great risk of a existential paradox
with unknown consequences on Earth and its brother-planet BitLand.
This entity, known as Necterion, after conquering BitLand with his
army, declared that intends the destruction of the human universe,
acquiring, so, enough energy to dominate every mind.
But fortunately still exists a hero who can face Necterion and restore
the peace...
...GUIMO!
The most fearless and prepared sentinel trained to fight the disorder.
But the danger that is around us continues yet, to win the evil
Necterion the forces of both brother-worlds are necessary, thus...
Join Guimo!
-=-=-=-=-=-=-=-=-
2. Controls
-=-=-=-=-=-=-=-=-
__________
| | [Button A] - Fire
| |
| | [Button B] - Changes weapon and sends orders to the
| JOYSTICK | Eggy Robots
| |
| | [Directions] - Move, jump and duck
|__________|
__________
| | [Cursors] - Move, jump and duck
| |
| | [Alt] - Jump
| |
| | [Space] - Fire
| | [Shift]
| |
| | [Control] - Change weapon and sends orders to the Eggy
| | Robots.
| |
| | [Tab] - Overall Map
| |
| | [Keys 1-9] - Select weapon:
| KEYBOARD | Pew-Pew, Lash, Flamer, Swarm, PowerRay,
| | Missile, Grenade, Shield and Eggy Robot
| |
| | [S] - Shield
| |
| | [E] - Eggy Robot
| |
| | [P] - Game pause
| |
| | [Enter] - Activates/Deactivates Kid Mode
| | (when in KID difficult level)
| |
| | [Esc] - Quit game (with confirmation)
|__________|
-=-=-=-=-=-=-=-=-
3. Game Setup
-=-=-=-=-=-=-=-=-
Guimo, unlike other games, have no setup program. It sets itself up
automatically, auto detecting a Sound Blaster sound card or 100%
compatible.
However, if your machine isn't correctly configured, the sound card
can't be detected. See "sound problems" in this manual if you had one.
To customize game features, like difficulty, sound and music settings,
you must use the "setup" main menu option, then shoot the correspondent
switches:
______________
| | Change the music volume
| MUSIC VOL | (NONE, LOW, MEDIUM or HIGH(*))
|______________|
______________
| | Change the sound effects volume
| EFFECTS VOL | (NONE, LOW, MEDIUM or HIGH(*))
|______________|
______________
| | Change the overall sound quality
| SOUND DETAIL | (LOW, MEDIUM(*) or HIGH)
|______________|
______________
| | Swaps left and right sound effects channels
| STEREO | (NORMAL(*) or REVERSE)
|______________|
______________
| | Change the graphical detail
| GRAPH DETAIL | (LOW, MEDIUM or HIGH(*))
|______________|
______________
| | Change the game difficulty level
| DIFFICULTY | (KID, EASY, NORMAL(*) or HARD)
|______________|
(*) Default (standard configuration)
___ Note: ___________________________________________________________
| |
| The game performance depends on the following points: |
| |
| Sound Quality - more quality, less performance |
| Graphics Quality - same as above |
| Difficulty Level - only the HARD level decreases performance |
|_____________________________________________________________________|
-=-=-=-=-=-=-=-=-=-=-
4. Level Selector
-=-=-=-=-=-=-=-=-=-=-
To play, first select the play option in the main menu. The level
selector will appear, so you can select the level you wanna play. Use
the direction controls to move the level selector balls, from left to
right and vice-versa. You can start the level with the fire control.
After you finish a certain level, the correspondent ball will not be
available anymore, in the current playing section. To win the game, the
player must to complete all levels in the same playing section!
-=-=-=-=-=-=-=-=-
5. Save/Load
-=-=-=-=-=-=-=-=-
In level selection you can use the direction controls up and down to
save your current playing section or load a previous playing section.
This actions allows you to store and recall your score and status, as
the levels you already completed. To save or load a playing section,
choose the appropriated ball and press fire.
-=-=-=-=-=-
6. Map
-=-=-=-=-=-
Guimo offers a special feature to the player, called Overall Map.
Holding the [Tab] key you can see the map and the radar range. This map
is a miniature of the whole level.
The map helps the player to find the best paths, and the radar helps
to collect PowerUps and watch the enemy's movements. Keep in mind that
the game won't stop while you are viewing the map, and you still can
move and shoot!
-=-=-=-=-=-=-=-
7. Kid Mode
-=-=-=-=-=-=-=-
In Kid Difficult the player can activate an "auto-pilot" mode that
helps the kids to move around the game.
Pressing the [Enter] key, the message "Kid Mode ON!" will appear in the
upper right corner. You can now use the direction keys to tell Guimo
which direction you want him to go (up, down, left or right).
After a while, the message "Kid Mode OFF!" will appear indicating the
end of the movement. You can stop Kid Mode execution by pressing
[Enter] while it is on.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
8. Controlling the Eggy Robots
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
The Eggy Robots are intelligent, so you can't control them directly.
However, you can tell them where to go!
To do so, Guimo and the robot must be near and facing each other. Hold
the [Control] key, and press the desired direction key. If a message
appear on the screen, the robot heard the order.
-=-=-=-=-=-=-
9. Hints!
-=-=-=-=-=-=-
_____________________________________________________________________
| |
| The enemies, in order to find Guimo and fight, have to see him or |
| be warned by other enemies about his direction. |
|_____________________________________________________________________|
| |
| Always try to kill the enemy you're attacking: all runaway enemy |
| will tell to the others where you are. |
|_____________________________________________________________________|
| |
| If you want to avoid a certain enemy, try to stay out of his vision |
| (at his back, for example). |
|_____________________________________________________________________|
| |
| When you call an Eggy Robot the enemies will try to attack him. |
| They also will tell each other to track the robot, allowing your |
| escape. |
|_____________________________________________________________________|
| |
| To confuse the Homing Missiles, you can shoot Swarm Missiles in its |
| direction. The Homing Missiles hurts Guimo during the blow, so you |
| must avoid not only its hit but the explosion too! |
|_____________________________________________________________________|
| |
| Always use the Overall Map to plan your actions! |
|_____________________________________________________________________|
-=-=-=-=-=-=-=-=-=-=-=-=-
10. Enemies Features
-=-=-=-=-=-=-=-=-=-=-=-=-
__________________
| | This enemy shoots Homing Missiles that follow
| MAD DOG | anyone it can track (normally you!).
|__________________|
__________________
| | He's the quickest one! It also drops a mine when
| SABOTAGE SOLDIER | escaping. Be aware about the mine beep and don't
|__________________| forget to avoid the fragments!
__________________
| | Be careful, in spite of his low vitality lethal
| BANZAI SOLDIER | grenades are part of this enemy arsenal.
|__________________|
__________________
| | This enemy throw a slime that makes Guimo slower,
| JELLY | slower and slower... So, be warned while jumping
|__________________| deadly places!
__________________
| | He is the weaker enemy. Try to kill it as soon as
| SHEEWOO | possible to get more weapons and energy!
|__________________|
__________________
| | He hurts Guimo by touching him! He can also
| NAPALM | teletransport himself, when trying to chase Guimo.
|__________________| He is specially dangerous in narrow passages.
__________________
| | Her magic blows up the ground, a quite dangerous
| WITCH | and fast attack...
|__________________|
__________________
| | This enemy appears only in the HARD difficulty.
| BUG | The Bugs get their energy to reproduce by shooting
|__________________| Guimo. Try to avoid him at any cost!
The features of the other enemies (as level bosses) you will know in
the right time (surprise!).
-=-=-=-=-=-=-=-=-=-=-=-
11. Guimo's Weapons
-=-=-=-=-=-=-=-=-=-=-=-
When an enemy dies normally appears a PowerUp or EnergyEyes. After
collect the PowerUp you can select and use it. The current weapon and
the number of shoots are displayed in the screen's left upper corner
(see "controls" in this manual).
__________________
| | Guimo's standard pulse weapon. This is the weaker
| PEW-PEW | game weapon. It has a short range, a low damage,
|__________________| but an unlimited load.
__________________
| | Using a non-pollution atomic load, this weapon
| LASH | tracks the enemies. It has a medium range and a
|__________________| low damage.
__________________
| | The hydrogen flamer weapon is specially good when
| FLAMER | in slopes, where Guimo is under a facing enemy.
|__________________| It has a short range and a low damage.
__________________
| | This weapon is recommended when the enemy is far
| SWARM MISSILES | away from Guimo, even out of screen! It has a
|__________________| long range and a low damage.
__________________
| | Guimo's might all purpose pulse weapon. Use it
| POWER RAY | and have fun! It has a medium range and high
|__________________| damage.
__________________
| | Perfect to hit enemies at a long distance, you can
| MISSILE | use this heavy weapon when they are crowded
|__________________| together. It has a long range and a high damage.
__________________
| | This weapon was designed to indirect attacks. Use
| GRENADE | it to kill enemies crowded together or in narrow
|__________________| passages. It has low range and a high damage.
__________________
| | It makes Guimo invulnerable for a while, and was
| SHIELD | designed for tactical combat actions. The duration
|__________________| increases when you activates more than one shield.
__________________
| | This is the Guimo's best friend! Put the robots
| EGGY ROBOT | close to the enemies and send orders to him. Be
|__________________| careful, they're a little bit crazy sometimes!
-=-=-=-=-=-=-=-=-=-
12. Statistics
-=-=-=-=-=-=-=-=-=-
_____________________________________________________________________
| | |
| Character | Vitality Units |
|_______________________|_____________________________________________|
| |
| Guimo (KID) ................................................ 1500 |
| Guimo (EASY) ............................................... 1000 |
| Guimo (NORMAL & HARD) ....................................... 500 |
| Eggy Robot ................................................... 40 |
| Mad Dog ...................................................... 40 |
| Sabotage Soldier ............................................. 60 |
| Banzai Soldier ............................................... 30 |
| Jelly ........................................................ 30 |
| Sheewoo ...................................................... 20 |
| Napalm ....................................................... 20 |
| Witch ........................................................ 40 |
| Bug (*)...................................................... 100 |
| Toadstool .................................................... 60 |
| Moai ........................................................ 100 |
| Shark (*)..................................................... 80 |
| Tank (**) ................................................... 200 |
| Machine's (**) ............................................... 50 |
| RockMan (**) ................................................ 400 |
| RockMan Clone ................................................ 10 |
| Dragon (**) ................................................ 1500 |
| MetalRobots (**) ............................................ 150 |
| Necterion (**) .............................................. 666 |
|_____________________________________________________________________|
(*) This enemies increases their energy by hitting Guimo.
(**) This enemies are level bosses.
_____________________________________________________________________
| | |
| Weapon | Damage Units |
|_______________________|_____________________________________________|
| |
| Pew-Pew (KID & EASY) .......................................... 7 |
| Pew-Pew (NORMAL & HARD) ...................................... 15 |
| Lash (KID & EASY) ............................................ 10 |
| Lash (NORMAL & HARD) ......................................... 18 |
| Flamer (KID & EASY) ........................................... 2 |
| Flamer (NORMAL & HARD) ........................................ 4 |
| Swarm Missiles (KID & EASY) ................................... 3 |
| Swarm Missiles (NORMAL & HARD) ................................ 6 |
| Power Ray (KID & EASY) ....................................... 15 |
| Power Ray (NORMAL & HARD) .................................... 30 |
| Missile (KID & EASY) (*) ..................................... 10 |
| Missile (NORMAL & HARD) (*) ................................... 8 |
| Grenade ...................................................... 75 |
| Grenade Fragment ............................................. 25 |
| Shield (**) ................................................. 400 |
| Jelly Slime ................................................... 5 |
| Eggy Robot Bomb .............................................. 15 |
| Sabotage Soldier Bullet ...................................... 10 |
| Sabotage Soldier Mine ........................................ 75 |
| Sabotage Soldier Mine Fragment ............................... 25 |
| Banzai Soldier Bullet ........................................ 10 |
| Banzai Soldier Grenade ....................................... 75 |
| Banzai Soldier Grenade Fragment .............................. 25 |
| Witch GroundFire ............................................. 30 |
| Bug Ray ...................................................... 10 |
| Tank MachineGun .............................................. 10 |
| Moai FireBall ................................................ 20 |
| Moai EyeRay .................................................. 30 |
| Sheewoo Eye ................................................... 5 |
| MadDog Homing Missile (*) ..................................... 5 |
|_____________________________________________________________________|
(*) Don't stops when blowing up.
(**) Time units.
-=-=-=-=-=-=-=-=-=-=-=-=-=-
13. System Requirements
-=-=-=-=-=-=-=-=-=-=-=-=-=-
Guimo's minimum system requirements are:
- PC compatible computer 486 DX2/66
- 8 megabytes of RAM memory
- VGA graphics card
We recommend:
- PC compatible computer Pentium 100 or better
- 8 megabytes of RAM memory or more
- SoundBlaster compatible sound card
- PCI Local Bus video
-=-=-=-=-=-=-=-=-=-=-=-
14. Compatibility
-=-=-=-=-=-=-=-=-=-=-=-
The game is compatible with:
- MSDOS, WINDOWS 95 and WINDOWS NT
- PC compatible joystick
- SoundBlaster 100% compatible sound card
-=-=-=-=-=-=-=-=-=-=-=-=-
15. Troubleshooting
-=-=-=-=-=-=-=-=-=-=-=-=-
Before contacting Jack in the Box Computing Technical Support, please
try all of the things listed in this file first. If you do contact us
fill the technical support form (support.txt) and send it to us.
_____________________________________________________________________
| |
| Data file not found! |
|_____________________________________________________________________|
| |
| - Run the game from its directory. |
|_____________________________________________________________________|
_____________________________________________________________________
| |
| Not enough memory! |
|_____________________________________________________________________|
| |
| - Using less than 8 megabytes of memory: don't use SmartDrive or |
| other drivers. |
| - Use the command "guimo -nosound". It will turn off all sounds |
| using less memory. |
|_____________________________________________________________________|
_____________________________________________________________________
| |
| My sound card was not detected! |
|_____________________________________________________________________|
| |
| - Install properly your sound card. |
| - Use the command "guimo -nosound" to avoid any errors with sound |
| cards. |
|_____________________________________________________________________|
_____________________________________________________________________
| |
| The game is slow! |
|_____________________________________________________________________|
| |
| - Set the sound detail in setup to MEDIUM or LOW. |
| - Try to run Guimo without soundcard using "guimo -nosound". |
| - Try to run Guimo under DOS, not under a DOS-Window. |
| - Using less than 8 megabytes of memory: don't use SmartDrive or |
| other drivers. |
|_____________________________________________________________________|
_____________________________________________________________________
| |
| The system crashes! |
|_____________________________________________________________________|
| |
| - You have a soundcard or memory problem. Use "guimo -nosound" to |
| keep more memory free and ignore your sound card. |
|_____________________________________________________________________|
_____________________________________________________________________
| |
| The joystick gets crazy! |
|_____________________________________________________________________|
| |
| - When starting Guimo, keep free your joystick. |
| - Pause the game, disconnect your joystick, reconnect it and |
| unpause the game. It'll automatically recalibrate your joystick. |
|_____________________________________________________________________|
_____________________________________________________________________
| |
| I can't fire while jumping to right! |
|_____________________________________________________________________|
| |
| * It is caused by a hardware problem that occurs in some PCs. Try |
| to use the keypad to move Guimo. |
|_____________________________________________________________________|
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
16. Jack in the Box Computing
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
...Visit our site:
www.jackbox.com
...Send e-mail to:
webmaster@jackbox.com - information
support@jackbox.com - technical support
order@jackbox.com - ordering products
...Send fax to:
+55 (51) 343-3300
...Write to:
Ave Cairu 1208/201
Porto Alegre/RS - Brazil
90230-030