Hometown, U.S.A.
Developed by:
Manley & Associates, Inc.
Founded in 1992 and acquired by Electronic Arts in 1996.
Multiplayer:
No Multiplayer
Platform:
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Description
Hometown, U.S.A. is an Educational game based on graphic designing that was released in 1988 in the United States. It was first
released on the DOS platform but was made available on Apple II, Macintosh, and others in the following years.
Players take on the role of a young individual navigating life in a small American town. Players get to design and create
structures such as houses, movie theatres, office buildings, schools, etc with the help of 3D modeling. Players can come up with
their own designs or use the predesigned templates and enhance them to create something unique. The game taps into a sense of
nostalgia for small-town American life, offering players a chance to experience and influence a virtual representation of this
setting. The outcome of the game is based heavily on the players' choice allowing for multiple outcomes, thus adding to the
players' desire to re-play the game. It features simple yet colorful graphics that depict a charming, nostalgic representation
of small-town America. The players get to explore the town and consider various factors before choosing a design. Hometown,
U.S.A. is a single-player game and can be played using the keyboard and mouse. Sound effects and simple background music are
used to enhance the gaming experience. The audio design complements the visual style and overall atmosphere of the game.
The game provides an insight into the cultural values and lifestyle of small-town America, rendering it an old-timey charm that
is still popular among players. This can be both educational and engaging for players from different cultural backgrounds.
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