Leather Goddesses of Phobos 2
Developed by:
Infocom, Inc.
Developer and publisher of interactive fiction games in the early 1980s. They were acquired by Activision in 1987.
Multiplayer:
No Multiplayer
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Description
The year is 1956. It's an election year in the United States, and Eisenhower and Nixon are running
for re-election; Elvis Presley appears on the Ed Sullivan show (prompting hundreds of American kids to
inaugurate the time-honored pastime of Elvis-impersonating, the next day at Show-And-Tell) (well, at least,
I did that! -Ed.); James Dean's final movie, Giant, is finally released; Rock & Roll is starting to shake
things up all over; and the Leather Goddesses of Phobos are for the second time formulating plans to invade
the Earth and turn it into their private pleasure world.
The first time, twenty years ago, the Leather Goddesses' evil machinations were thwarted by an ordinary
Earthman named Zarmen, who lived to return to Earth and tell about it. Nobody believed him, of course.
So it shouldn't be too surprising that no defenses were ever built, and that the Earth remains completely
unaware of the impending threat of the Leather Goddesses of Phobos. Earth scientists (including the renowned
Professor Brian Sandler) suspect, and the Leather Goddesses are well aware of, the existence of a tenth
planet in the Solar System, called Planet X. As events will bear out, the planet is inhabited. The beings
of Planet X are peaceful and technologically advanced, perfect pawns in the Leather Goddesses' gameplan.
Don't let anyone ever tell you that nothing happens in Atom City, Nevada, because on this night in 1956,
a lone spacecraft crashes on the outskirts of town ...
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