M.C. Kids
Developed by:
Virgin Interactive Entertainment
Richard Branson expanded his Virgin business into computer games in the early 80s, initially concentrating on the ZX Spectrum. Within a few years they had an impressive roster of licenses, such as many Taito arcade games and UK publishing of Synergistic titles.
The company bought out Mastertronic in 1989, briefly using the name for reissues and Virgin Mastertronic for full-price titles.
In 1993 they became Virgin Interactive Entertainment, before eventually working with Electronic Arts. Ultimately they were bought by Titus as a subsidiary and the name Virgin Interactive Entertainment was used until April 2003.
The name was changed to Avalon Interactive in May 2003 and it was responsible for the European distribution of the group's games.
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Description
The MC Kids were sitting in a backyard tent one night, reading a book.
The book tells the ancient story of a far off land shrouded in mystery
known in some circles as "McDonaldLand". In this "McDonaldLand", a famous
chief or some other kind of esteemed individual known as Ronald McDonald
was showing off his "Magic Bag" to his friends at a picnic.
However, a dastardly person known as Hamburglar made off
with the bag, and (as you find out later) he's lost control of it and it's
beginning to wreak havoc all over McDonaldLand. Now, it is up to the
ethnically balanced Mick and Mack to retrieve the Magic Bag.
They go through six areas: Ronald's Playplace, Birdie's Treehouse, Grimace's
Highlands, The Professor's Workshop, CosMc's Retreat, and Hamburglar's
Hideout. Each section has anywhere from four to six levels.
In each section, you have to find a certain amount of Puzzle Cards (the
character for that section tells you how many you need to find. Each
character has six cards, and there are also six Secret Cards which I'll
talk about later.
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