The Game of Life
Developed by:
Linel
A software developer and publisher based in Switzerland.
Multiplayer:
No Multiplayer
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Description
The Game of Life is an educational puzzle game. It was developed and published by Linel and runs both on Amiga and DOS.
The game is based on the theory of cell simulation. Both Mathematics and Biology come into play in this game.
The Game of Life features five kinds of cells - Proto cells, Control cells, Sense cells, support cells, and Basic cells.
Each of these types of cells functions in a unique way. The Proto cells multiply rapidly, unless bordered by Skin, or controlled by
Control cells. The support cells produce the energy required by the other cells, Sense cells provide information on the overall health
of the organism, and Basic cells can grow by themselves without any support but are also susceptible to decay if left unattended for
a long time. The workings of these cells are quite similar to an organism. The player needs to split each of these cells as per their
properties and in the right order to create a pattern resembling a fully functional organism. In order to do so, the player needs
to prevent unwanted accumulation of cells, create a power supply throughout the whole structure and prevent it against virus attacks.
There are a total of 99 levels in the game, each quite entertaining and educational. At the earlier levels of the game, the player is
only required to replicate a given structure. In the later stages, the goal changes to acquiring and maintaining a specific energy level.
The puzzles are solved in real-time and the levels have a time limit.
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