The Guild of Thieves
Developed by:
Magnetic Scrolls
Magnetic Scrolls was a British game developer founded in 1984 by Anita Sinclair, Ken Gordon and Hugh Steers and located in London, England.
They mostly developed text adventure games, until the popularity of that genre began to fade and they were acquired by MicroProse in 1992. They collaborated with MicroProse in the development of The Legacy: Realm of Terror.
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Description
Except you can't. Not yet. An amateur like you? Come off it. Now, if you were a fully
paid-up member of the notorious Guild of Thieves, things would be different...
Mind you, it's not easy. You might find yourself ditched on a remote jetty by the
Guildmaster. You might find that the Guild expects you to ransack a well guarded
mansion. To go grave-robbing. Potholing. Or maybe - if they're really doubtful of
your abilities - everything at once.
No problem, really, in a country full of helpful natives and friendly wildlife.
Trouble is, you're not in a country like that. You're in Kerovnia. If you've played
The Pawn, you'll remember Kerovnia. Except that the place seems to have gone
downhill since then.. But you'll find that out for yourself soon enough. And just one
final hint, don't try any funny stuff. The Guildmaster has seen it all before. So has
the Gatekeeper. So has the... But why should we give you any hints?
Guild of Thieves, from Magnetic Scrolls, the people who wrote The Pawn, winners of
numerous major awards. Graphic illustrations to blow your socks off: Puzzles to
blow your brains out. Frankly, we doubt that you're up to it...
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