The Sesame Street Crayon: Letters For You
Developed by:
Brian A. Rice, Inc.
Brian A. Rice, Inc. was a third party development house, located in the southwest suburbs of Chicago, that did PC and console development.
Brian A. Rice, Inc. began as a developer of educational software for the Apple II... as the PC emerged the company moved into gaming, doing titles for Mindscape and Activision... eventually console titles were developed for companies like SEGA, Atari, Activision, and Sunsoft.
The company was started in 1981 and lasted to early 1996... as success came to the company, so did an increase in the number of titles and workload... finding additional talent and budgets to match the workload proved to be the downfall of the company.
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Description
The Sesame Street Crayon: Letters For You is an educational game for pre-schoolers and toddlers. The game was released in 1987 on the DOS,
Amiga, Atari, and Commodore 64 platforms.
The game resembles a coloring book, which also attempts to teach children about the alphabet and words. The player is shown an Alphabet,
both in upper case and lower case, and below in the screen is an object starting with the alphabet. The alphabet is shown in chronological
order and in the bottom right corner of the screen is a grid made of 16 colors. The player must use these colors to color the object
on the screen. They can also mix two or more different colors to create their own color. Through mix and match, the game offers more than
250 colors, which can be used repeatedly during the game. The player needs to click on a particular color and then click on the section
of the object to color it. There is also an option to erase the colors used previously, in incase the child is not happy with the final picture.
The progress of the game is automatically saved on the disk, and the player can begin where they left off at a later time. The pictures can
also be printed to be put up on the refrigerator like a child's early art projects. There is no time limit which lets the child learn and enjoy
the game at their own pace.
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