Wolf
Developed by:
Electronic Arts Seattle
EA Seattle was a development studio originally established as Manley & Associates in 1992, and acquired and renamed by Electronic Arts in 1996. It was closed down in 2002.
A part of the engineering team left in the nineties to form and work at Lobotomy Software.
Multiplayer:
No Multiplayer
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Description
Wolf is a life simulation game, which was released in the year 1994. In the solo-player RPG, the player plays the role of a wolf. The game features a free simulation mode with several scenarios. The task in the video game has time limit and the player needs to complete the quest in the given time period.
The video game, Wolf is categorized into two sectors- sandbox mode and scenario mode. In the former mode, there is no predefined goal in the game whereas, in the latter mode, the player needs to complete certain actions.
Learn about the wolf’s life
The educational game helps the players to learn about the life of a wolf and their life activities. The game features the various aspects of a wolf’s life. The various aspects involve mating, hunting, and challenging his mates. Also, the game consists of three regions which correspond to 3 species of wolves- the Great Plains, Arctic and timber wolves.
The player can move the wolf around the screen using the mouse. Various speed of the movement of the wolf is possible. The wolf has senses using which he can detect the things, which are nearby such as water, animals or humans. The senses are smelling hearing, vision and following the tracks. Along with this, the wolf possesses an extra sense, which warns the wolf about the humans near him.
Let’s go for hunting
The wolf can hunt small animals or big ones by a single click on the target to make the wolf attack him. Smaller animals can be hunted easily while; the larger animals need much effort and energy. Also, the wolf can even get injured while hunting other animals.
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