Zool
Developed by:
Infogrames Studios Limited
Gremlin was founded in 1984 by Ian Stewart, Sales and Marketing Director, and Kevin Norburn, the Financial Director. They originally opened a computer shop in Carver Street, Sheffield, called Just Micro. From there they branched out into a software house. Tony Crowther, already well known for a few Commodore programs was made a company director. Geoff Brown, of US Gold and who had just started Centresoft, was invited to become Managing Director.
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No Multiplayer
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Description
In Zool you play the interstellar cosmos dweller from the Nth dimension. You must guide Zool
through thousands of screens of surreal and bizarre action in a bid to bring the intergalactic
Ninja back home to the Nth Dimension. You must take Zool to the limits of the universe-to the
outer limits of the known universe, through quite a bit of the unknown universe, and beyond
the fairly well known but I wouldn't want to walk through it at night on my own universe.
Before reaching home, Zool has to successfully work through all manner of bizarre situations,
worlds and enemies. The only way to do this is by exploring each world until the exit is found,
and progressing onto the next one. It sounds fairly straightforward, sure, but when you add in the
enemies, strange features and surreal events, this is one journey that's going to be, well..weird.
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